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Virtual Reality Support Engineer (Oculus)

DUTIES:

 • Troubleshoot software issues faced by research scientists, post-doctoral research assistants and research interns 
 • Create and modify internal Oculus Research software tools that allow teams to turbocharge their research
 • Analyze, design, develop and debug realtime VR and AR software for advanced prototypes and user experiences  
 • Collaborate in a team environment, working with researchers, hardware engineers and software engineers

 

SKILLS:

 • 3+ years software programming experience in C++ or C#
 • 2+ years of experience in a software support role, helping customers troubleshoot issues 
 • Experience with Unity, Unreal or similar game engine technology 
 • Background in 3D math
 • Experience in MATLAB programming preferred
 • Experience with Visual Studio preferred
 • Background with realtime systems, such as games, robotics or autonomous vehicles preferred

 

EDUCATION:

BS in Computer Science or related field

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